Standard DMX Profiles Defined Below
*****Download the Complete DMX Chart Here.
8bit vs. 16bit
With 8 bit profiles, each parameter is given 1 DMX channel.
With 16 bit profiles, Intensity and Hue/Crossfade are given an additional DMX channel to allow for smoother dimming and finer control of the Rainbow.
1: HSIC – 8 Bit – 5 Channels Per Pixel
HSIC – Hue, Saturation, Intensity, Color Temperature and +/- Green Control. This mode is great if all you have are sliders.
2: HSIC – 16 Bit – 8 Channels Per Pixel
Hue, Saturation, Intensity, Color Temperature and +/- Green Control.
Intensity and Hue are 2 channels each.
3: HSI – 8 bit – 3 channels Per Pixel
HSI – Hue, Saturation, Intensity
White Light is locked at 6500K
4: Crossfade with +/- Green – 8 Bit - 3 channels Per Pixel
Intensity, Color Temperature and +/- Green Control.
5: Crossfade – 8 bit – 2 Channels Per Pixel
Intensity and Color Temperature.
6: CCT & RGB – 8 bit – 7 Channels Per Pixel
Intensity, Color Temperature and +/- Green Control,
Crossfade from White to Color, Red, Green Blue.
7: CCT & RGB – 16 bit – 9 Channels Per Pixel
Intensity, Color Temperature and +/- Green Control, Crossfade from White to Color, Red, Green Blue.
Intensity and Crossfade are 2 channels each.
This mode is preferred for lighting consoles.
8: RGB – 8 bit – 3 Channels Per Pixel
Red, Green Blue
White Light is locked at 6500K
13: RGBTD – 8 bit – 5 Channels Per Pixel
Red, Green, Blue. 2000K Diode, 6000K Diode
14: RGBTD – 16 bit – 10 Channels Per Pixel
Red, Green, Blue. 2000K Diode, 6000K Diode
15: RGB – 16 bit – 6 Channels Per Pixel
Red, Green Blue
White Light is locked at 6500K.
19: xy – 8 bit – 3 Channels Per Pixel
Intensity, x coordinate, y coordinate.
20: xy – 16 bit – 6 Channels Per Pixel
Intensity, x coordinate, y coordinate.
21: xy + Spectrum – 8 bit – 3 Channels Per Pixel + 1 Channel Spectrum per Channel
Intensity, x coordinate, y coordinate.
22: xy + Spectrum – 16 bit – 6 Channels Per Pixel +1 Channel Spectrum per Channel
Intensity, x coordinate, y coordinate.